Rust Charts45,747 playing · live

On air · chart position #5,117

The Playground | Experimental Mods & Testing

Online 172.240.123.100:25602 checked 10m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 3
#5,117
rank
top 23%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

The Playground | Experimental Mods & Testing

0on now · 48h peak 1
AveragePeak
00.250.50.75104:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 15:04 UTC5d ago 3 – running 0
Sat 17 Oct, 16:51 UTC12d ago 1 halved by day 1 6.9 days 0
Fri 16 Oct, 20:54 UTC13d ago 1 – 0.8 days 0
Sun 4 Oct, 15:36 UTC25d ago 1 halved by day 2 12.2 days 0
Thu 1 Oct, 17:45 UTC FW28d ago 2 halved by day 1 2.9 days 1
Tue 29 Sep, 19:21 UTC30d ago 2 – 1.9 days 0
Sat 19 Sep, 18:57 UTC40d ago 2 halved by day 1 10 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
19 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 122 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
114 / 200
From the figures on this page

Quick answers

About the server

Is The Playground | Experimental Mods & Testing online, and how reliable is it?

Right now The Playground | Experimental Mods & Testing is running. Going by the reported uptime, it restarted roughly 22 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is The Playground | Experimental Mods & Testing located?

From The Playground | Experimental Mods & Testing, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 172.240.123.100:25602.

Which version of Rust does The Playground | Experimental Mods & Testing run?

Rust network protocol 2635 and build 168909 on Linux is the version The Playground | Experimental Mods & Testing runs. Steam updates your game for you; all you need is the same protocol to join.

Does The Playground | Experimental Mods & Testing run smoothly?

It averaged 60 server fps over the last 48 hours, with a floor of 35. At its fullest it held 151,610 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,827 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is The Playground | Experimental Mods & Testing?

The Playground | Experimental Mods & Testing has 0 of its 40 slots filled right now. Over the last week it averaged 0 players; the high point was 3. 23:00 UTC was the peak of the last 48 hours, with 0 players on average.

How does The Playground | Experimental Mods & Testing rank against other Rust servers?

In the seven-day player hours table, The Playground | Experimental Mods & Testing is #5,117, inside the top 23% of all ranked servers.

Wipe days

What does wipe day look like on The Playground | Experimental Mods & Testing?

Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 8 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on The Playground | Experimental Mods & Testing?

With irregular wipe times on The Playground | Experimental Mods & Testing, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 5 days 12 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on The Playground | Experimental Mods & Testing?

You will not find a gather rate in the name The Playground | Experimental Mods & Testing. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does The Playground | Experimental Mods & Testing run?

The Playground | Experimental Mods & Testing runs a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include The Playground | Experimental Mods & Testing?

The Rust Charts lists that carry The Playground | Experimental Mods & Testing are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on The Playground | Experimental Mods & Testing mean?

gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags The Playground | Experimental Mods & Testing publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join The Playground | Experimental Mods & Testing?

Press F1 in Rust to open the console and type client.connect 172.240.123.100:25602. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://mrga.craftingstore.net/.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players It has 40 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.