Off air · chart position #14,377
Name of Server as Shown on the Client Server List
Offline 171.97.40.190:28015 checked 24d ago
Players
Name of Server as Shown on the Client Server List
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
You will not get on Name of Server as Shown on the Client Server List just now: it is offline, last seen 24 days 20 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 4 October 2026.
Where is Name of Server as Shown on the Client Server List located?
There's no region listed for Name of Server as Shown on the Client Server List. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 171.97.40.190:28015.
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build behind Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 166652, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List shows as offline now, with its last appearance 24 days 20 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
In the seven-day player hours table, Name of Server as Shown on the Client Server List is #14,377, inside the top 64% of all ranked servers.
Wipes and resets
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 24 days 21 hours.
How it is set up
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Name of Server as Shown on the Client Server List run?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Name of Server as Shown on the Client Server List?
These Rust Charts lists include Name of Server as Shown on the Client Server List: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 171.97.40.190:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.