Off air · chart position #16,915
ServerHub Test
Offline 171.88.110.30:28015 checked 32d ago
Players
ServerHub Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is ServerHub Test online, and how reliable is it?
Right now ServerHub Test is not running; the last sighting was 32 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 24 September 2026.
Where is ServerHub Test located?
There's no region listed for ServerHub Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 171.88.110.30:28015.
Which version of Rust does ServerHub Test run?
The build behind ServerHub Test is Rust network protocol 2633 and build 163207, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is ServerHub Test?
ServerHub Test shows as offline now, with its last appearance 32 days 22 hours ago.
How does ServerHub Test rank against other Rust servers?
Player hours over the past week put ServerHub Test at #16,915, among the top 72% of ranked servers.
Wipes and resets
What is the wipe schedule on ServerHub Test?
The record of ServerHub Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 53 days 20 hours.
Settings and map
What are the rules and settings on ServerHub Test?
The name ServerHub Test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does ServerHub Test run?
A procedural map, generated by the game, is what ServerHub Test runs.
Lists and filters
Which Rust Charts lists and filters include ServerHub Test?
The Rust Charts lists that carry ServerHub Test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ServerHub Test mean?
These are the tags ServerHub Test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join ServerHub Test?
Press F1 in Rust to open the console and type client.connect 171.88.110.30:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.