Off air · chart position #11,180
Rust Custom Map Test
Offline 171.229.218.49:28015 checked 1d ago
Players
Rust Custom Map Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:47 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Custom Map Test online, and how reliable is it?
Right now Rust Custom Map Test is not running; the last sighting was 35 hours ago. Going by the reported uptime, it restarted roughly 57 minutes ago. Of the past 1 full day it was running for 0 of 24 hours, or 0% of the time. The first record Rust Charts holds of it is 27 October 2026.
Where is Rust Custom Map Test located?
There's no region listed for Rust Custom Map Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 171.229.218.49:28015 is its address.
Which version of Rust does Rust Custom Map Test run?
Rust network protocol 2635 and build 168909 on Windows is what Rust Custom Map Test runs. Joining needs the same protocol on your game; Steam handles the update.
Does Rust Custom Map Test run smoothly?
Never under 196, and 196 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 84,465 entities. Memory use peaked at 1,493 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Rust Custom Map Test?
Rust Custom Map Test is offline at the moment; the last sighting was 35 hours ago. Seven-day figures: 1 players on average and 2 at the peak. Over the past 48 hours, 16:00 UTC drew the most, at 2 players on average.
How does Rust Custom Map Test rank against other Rust servers?
The top 50% of ranked servers includes Rust Custom Map Test, at #11,180 on player hours for the last week.
Wipe days
What is the wipe schedule on Rust Custom Map Test?
Too few wipes on record for Rust Custom Map Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 37 hours.
Settings and map
What are the rules and settings on Rust Custom Map Test?
No gather rate appears in the name Rust Custom Map Test. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Rust Custom Map Test run?
Rust Custom Map Test runs a procedural map of size 3,800 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.
Tag guide
Which Rust Charts lists and filters include Rust Custom Map Test?
The Rust Charts lists that carry Rust Custom Map Test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust Custom Map Test mean?
The game's server browser sees these tags from Rust Custom Map Test: gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): It has 3 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Rust Custom Map Test?
Enter client.connect 171.229.218.49:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.