Rust Charts99,159 playing · live

Off air · chart position #7,260

RustProject DEV

Offline 171.225.248.66:28015 checked 1d ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
1
7-day average
peak 1
#7,260
rank
top 33%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

RustProject DEV

1on now · 48h peak 1
AveragePeak
00.250.50.75105:0009:0010:0014:0015:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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157 / 500
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133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
94 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350
From the figures on this page

Quick answers

Server details

Is RustProject DEV online, and how reliable is it?

Right now RustProject DEV is not running; the last sighting was 24 hours ago. 12 of 48 hours is what it managed over the past 2 full days, 25% of the time. Rust Charts has tracked it since 26 October 2026.

Where is RustProject DEV located?

No region is published by RustProject DEV. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 171.225.248.66:28015.

Which version of Rust does RustProject DEV run?

The build behind RustProject DEV is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is RustProject DEV?

RustProject DEV is offline at the moment; the last sighting was 24 hours ago. Averaging 1 players across seven days, it reached 1 at most. Over the past 48 hours, 06:00 UTC drew the most, at 1 players on average.

How does RustProject DEV rank against other Rust servers?

Player hours over the past week put RustProject DEV at #7,260, among the top 33% of ranked servers.

Wipes and resets

What is the wipe schedule on RustProject DEV?

RustProject DEV's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 25 days 3 hours.

Settings and map

What are the rules and settings on RustProject DEV?

No gather rate appears in the name RustProject DEV. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does RustProject DEV run?

The map on RustProject DEV is procedural, made by the game.

Lists and filters

Which Rust Charts lists and filters include RustProject DEV?

The Rust Charts lists that carry RustProject DEV are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on RustProject DEV mean?

These are the tags RustProject DEV makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join RustProject DEV?

Enter client.connect 171.225.248.66:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.