Off air · chart position #13,809
RustProject DEV
Offline 171.225.248.104:28015 checked 23d ago
Players
RustProject DEV
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTC FW27d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustProject DEV online, and how reliable is it?
Right now RustProject DEV is not running; the last sighting was 23 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 28 September 2026.
Where is RustProject DEV located?
No region is published by RustProject DEV. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 171.225.248.104:28015.
Which version of Rust does RustProject DEV run?
The build behind RustProject DEV is Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is RustProject DEV?
Last seen 23 days 14 hours ago, RustProject DEV is currently offline.
How does RustProject DEV rank against other Rust servers?
The top 61% of ranked servers includes RustProject DEV, at #13,809 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustProject DEV?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 2 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.
What is the wipe schedule on RustProject DEV?
RustProject DEV's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 24 days 11 hours.
Rules and world
What are the rules and settings on RustProject DEV?
The name RustProject DEV carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does RustProject DEV run?
The map on RustProject DEV is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include RustProject DEV?
These Rust Charts lists include RustProject DEV: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustProject DEV mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): This server reports build 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags RustProject DEV publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RustProject DEV?
Press F1 in Rust to open the console and type client.connect 171.225.248.104:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.