Off air · chart position #13,638
RustProject DEV
Offline 171.225.248.102:28015 checked 21d ago
Players
RustProject DEV
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustProject DEV online, and how reliable is it?
RustProject DEV is down at the moment, having last been seen 21 days 4 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 7 October 2026.
Where is RustProject DEV located?
No region is published by RustProject DEV. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 171.225.248.102:28015.
Which version of Rust does RustProject DEV run?
Rust network protocol 2634 and build 166494 on Windows is what RustProject DEV runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is RustProject DEV?
Last seen 21 days 4 hours ago, RustProject DEV is currently offline.
How does RustProject DEV rank against other Rust servers?
Player hours over the past week put RustProject DEV at #13,638, among the top 62% of ranked servers.
Wipes and resets
What is the wipe schedule on RustProject DEV?
RustProject DEV's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 25 days 4 hours.
Settings and map
What are the rules and settings on RustProject DEV?
You will not find a gather rate in the name RustProject DEV. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does RustProject DEV run?
The map on RustProject DEV is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include RustProject DEV?
These Rust Charts lists include RustProject DEV: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RustProject DEV mean?
The game's server browser sees these tags from RustProject DEV: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join RustProject DEV?
Enter client.connect 171.225.248.102:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.