Off air · chart position #15,193
tink rust TEST - do not join
Offline 170.205.38.254:38015 checked 11d ago
Players
tink rust TEST - do not join
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is tink rust TEST - do not join online, and how reliable is it?
Right now tink rust TEST - do not join is not running; the last sighting was 11 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 17 October 2026.
Where is tink rust TEST - do not join located?
From tink rust TEST - do not join, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 170.205.38.254:38015.
Which version of Rust does tink rust TEST - do not join run?
Rust network protocol 2634 and build 167781 on Linux is what tink rust TEST - do not join runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is tink rust TEST - do not join?
Last seen 11 days 12 hours ago, tink rust TEST - do not join is currently offline.
How does tink rust TEST - do not join rank against other Rust servers?
The top 70% of ranked servers includes tink rust TEST - do not join, at #15,193 on player hours for the last week.
Wipes and resets
What is the wipe schedule on tink rust TEST - do not join?
tink rust TEST - do not join's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 11 days 13 hours.
Settings and map
What are the rules and settings on tink rust TEST - do not join?
You will not find a gather rate in the name tink rust TEST - do not join. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does tink rust TEST - do not join run?
The map on tink rust TEST - do not join is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include tink rust TEST - do not join?
The Rust Charts lists that carry tink rust TEST - do not join are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on tink rust TEST - do not join mean?
The game's server browser sees these tags from tink rust TEST - do not join: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join tink rust TEST - do not join?
The console is behind F1 in Rust: enter client.connect 170.205.38.254:38015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.