Off air · chart position #16,275
Console [SLK]
Offline 169.155.239.203:28020 checked 27d ago
Players
Console [SLK]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Console [SLK] online, and how reliable is it?
Console [SLK] is down at the moment, having last been seen 27 days 11 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 1 October 2026.
Where is Console [SLK] located?
From Console [SLK], no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 169.155.239.203:28020.
Which version of Rust does Console [SLK] run?
The build behind Console [SLK] is Rust network protocol 2633 and build 165217, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Console [SLK]?
Console [SLK] shows as offline now, with its last appearance 27 days 11 hours ago.
How does Console [SLK] rank against other Rust servers?
The top 69% of ranked servers includes Console [SLK], at #16,275 on player hours for the last week.
Wipe days
What is the wipe schedule on Console [SLK]?
Too few wipes on record for Console [SLK] to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 31 days 14 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Console [SLK]?
You will not find a gather rate in the name Console [SLK]. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does Console [SLK] run?
Generated by the game, the map on Console [SLK] is procedural.
Lists and filters
Which Rust Charts lists and filters include Console [SLK]?
The Rust Charts lists that carry Console [SLK] are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Console [SLK] mean?
The game's server browser sees these tags from Console [SLK]: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Console [SLK]?
Enter client.connect 169.155.239.203:28020 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.