Off air · chart position #14,430
Test Server Alpha
Offline 169.1.180.45:28015 checked 21d ago
Players
Test Server Alpha
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test Server Alpha online, and how reliable is it?
Test Server Alpha is down at the moment, having last been seen 21 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 7 October 2026.
Where is Test Server Alpha located?
From Test Server Alpha, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 169.1.180.45:28015.
Which version of Rust does Test Server Alpha run?
Rust network protocol 2634 and build 167058 on Windows is what Test Server Alpha runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Test Server Alpha?
Last seen 21 days 9 hours ago, Test Server Alpha is currently offline.
How does Test Server Alpha rank against other Rust servers?
The top 65% of ranked servers includes Test Server Alpha, at #14,430 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Test Server Alpha?
The record of Test Server Alpha's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 21 days 9 hours.
Settings and map
What are the rules and settings on Test Server Alpha?
No gather rate appears in the name Test Server Alpha. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Test Server Alpha run?
The map on Test Server Alpha is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Test Server Alpha?
The Rust Charts lists that carry Test Server Alpha are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test Server Alpha mean?
The game's server browser sees these tags from Test Server Alpha: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167058 (Build): This server reports build 167058; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Test Server Alpha?
Press F1 in Rust to open the console and type client.connect 169.1.180.45:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.