Off air · chart position #15,358
Stillwater Testing
Offline 168.100.162.13:29015 checked 4d ago
Players
Stillwater Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 00:30 UTC12d ago | 2 | – | running | 0 |
| Mon 5 Oct, 18:31 UTC23d ago | 3 | halved by day 7 | 11.2 days | 2 |
| Thu 1 Oct, 15:42 UTC27d ago | 1 | held half | 4.1 days | 0 |
| Thu 1 Oct, 06:00 UTC27d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 17:57 UTC30d ago | 2 | halved by day 1 | 2.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Stillwater Testing online, and how reliable is it?
You will not get on Stillwater Testing just now: it is offline, last seen 4 days 5 hours ago. Of the past 7 full days it was running for 71 of 168 hours, or 42% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Stillwater Testing located?
There's no region listed for Stillwater Testing. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 168.100.162.13:29015 is its address.
Which version of Rust does Stillwater Testing run?
Rust network protocol 2634 and build 167781 on Linux is what Stillwater Testing runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Stillwater Testing?
Stillwater Testing is offline at the moment; the last sighting was 4 days 5 hours ago. Its average over the past week comes to 0 players.
How does Stillwater Testing rank against other Rust servers?
In the seven-day player hours table, Stillwater Testing is #15,358, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Stillwater Testing?
At their busiest, its recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 4 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on Stillwater Testing?
No next wipe can be predicted for Stillwater Testing: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 12 days 3 hours.
Rules and world
What are the rules and settings on Stillwater Testing?
No gather rate appears in the name Stillwater Testing. 30 players is the maximum for a group. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.
Which map does Stillwater Testing run?
A procedural map of size 5,000 with seed 1383972055, generated by the game, is what Stillwater Testing runs. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.
Tags explained
Who runs Stillwater Testing?
One operator most likely runs these: Stillwater Testing and 1 other server we track all publish a stillwatershores.org hostname.
Which Rust Charts lists and filters include Stillwater Testing?
These Rust Charts lists include Stillwater Testing: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Stillwater Testing mean?
The game's server browser sees these tags from Stillwater Testing: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): The server holds 40 slots; ts30 (Group limit): The team cap is 30; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Stillwater Testing?
The console is behind F1 in Rust: enter client.connect 168.100.162.13:29015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.