Rust Charts94,129 playing · live

On air · chart position #7,441

weave

Online 168.100.161.153:28036 checked 11m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 5
0/ 5
players now
0% full
0
7-day average
peak 4
#7,441
rank
top 33%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

weave

0on now
AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Channel 02

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.6 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:05 UTC24d ago 1 – running 0
Wed 23 Sep, 23:34 UTC35d ago 0 – 11.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
351 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
249 / 700
From the figures on this page

Quick answers

Server details

Is weave online, and how reliable is it?

You will find weave online at this moment. Going by the reported uptime, it restarted roughly 23 days 21 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is weave located?

No region is published by weave. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 168.100.161.153:28036 is its address.

Which version of Rust does weave run?

Rust network protocol 2634 and build 166652 on Linux is what weave runs. Steam updates your game for you; all you need is the same protocol to join.

Does weave run smoothly?

It averaged 5 server fps over the last 48 hours, with a floor of 5. Buildings, deployables and all the rest of the world came to as many as 16,150 entities. Its memory climbed as high as 4,711 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is weave?

Right now 0 players are on weave, out of 5 slots. Seven-day figures: 0 players on average and 4 at the peak.

How does weave rank against other Rust servers?

The top 33% of ranked servers includes weave, at #7,441 on player hours for the last week.

Wipe days

What does wipe day look like on weave?

Its recent wipes peaked at an average of 0 players. 22 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on weave?

weave's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 24 days 1 hours.

Settings and map

What are the rules and settings on weave?

The name weave carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does weave run?

The map on weave is procedural, size 2,000, seed 159905702, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include weave?

The Rust Charts lists that carry weave are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on weave mean?

The game's server browser sees these tags from weave: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join weave?

Press F1 in Rust to open the console and type client.connect 168.100.161.153:28036. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/aimcone.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp5
Max players 5 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166652
Build Build 166652 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.