Off air · chart position #12,296
RustScape test | RFM_FO_0.0.36 (1)
Offline 167.233.208.36:28015 checked 4d ago
Players
RustScape test | RFM_FO_0.0.36 (1)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustScape test | RFM_FO_0.0.36 (1) online, and how reliable is it?
Right now RustScape test | RFM_FO_0.0.36 (1) is not running; the last sighting was 4 days 23 hours ago. 0 of 96 hours is what it managed over the past 4 full days, 0% of the time. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is RustScape test | RFM_FO_0.0.36 (1) located?
No region is published by RustScape test | RFM_FO_0.0.36 (1). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 167.233.208.36:28015.
Which version of Rust does RustScape test | RFM_FO_0.0.36 (1) run?
The build behind RustScape test | RFM_FO_0.0.36 (1) is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is RustScape test | RFM_FO_0.0.36 (1)?
Last seen 4 days 23 hours ago, RustScape test | RFM_FO_0.0.36 (1) is currently offline. Over the last week it averaged 2 players; the high point was 3.
How does RustScape test | RFM_FO_0.0.36 (1) rank against other Rust servers?
In the seven-day player hours table, RustScape test | RFM_FO_0.0.36 (1) is #12,296, inside the top 55% of all ranked servers.
Wipe days
What is the wipe schedule on RustScape test | RFM_FO_0.0.36 (1)?
The record of RustScape test | RFM_FO_0.0.36 (1)'s wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 4 days 23 hours.
Rules and world
What are the rules and settings on RustScape test | RFM_FO_0.0.36 (1)?
You will not find a gather rate in the name RustScape test | RFM_FO_0.0.36 (1). The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Lists and filters
Which Rust Charts lists and filters include RustScape test | RFM_FO_0.0.36 (1)?
The Rust Charts lists that carry RustScape test | RFM_FO_0.0.36 (1) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on RustScape test | RFM_FO_0.0.36 (1) mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags RustScape test | RFM_FO_0.0.36 (1) publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RustScape test | RFM_FO_0.0.36 (1)?
Press F1 in Rust to open the console and type client.connect 167.233.208.36:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.