Rust Charts55,597 playing · live

Off air · chart position #9,474

Combat Local - Carbon Dev

Offline 167.17.58.59:28015 checked 10h ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 10
1/ 10
players now
10% full
1
7-day average
peak 2
#9,474
rank
top 43%
12h ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Combat Local - Carbon Dev

1on now · 48h peak 2
AveragePeak
00.511.5206:0008:0009:0011:0021:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:01 UTC15h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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51 / 1000
From the figures on this page

Quick answers

Server details

Is Combat Local - Carbon Dev online, and how reliable is it?

Combat Local - Carbon Dev is down at the moment, having last been seen 10 hours ago. Rust Charts has tracked it since 27 October 2026.

Where is Combat Local - Carbon Dev located?

No region is published by Combat Local - Carbon Dev. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 167.17.58.59:28015.

Which version of Rust does Combat Local - Carbon Dev run?

Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Combat Local - Carbon Dev?

Combat Local - Carbon Dev shows as offline now, with its last appearance 10 hours ago. Over the last week it averaged 1 players; the high point was 2. The busiest stretch of the last 48 hours came at 07:00 UTC, averaging 1 players.

How does Combat Local - Carbon Dev rank against other Rust servers?

Player hours over the past week put Combat Local - Carbon Dev at #9,474, among the top 43% of ranked servers.

Wipe schedule

What is the wipe schedule on Combat Local - Carbon Dev?

Too few wipes on record for Combat Local - Carbon Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 12 hours.

Settings and map

What are the rules and settings on Combat Local - Carbon Dev?

You will not find a gather rate in the name Combat Local - Carbon Dev. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.

Tags explained

Which Rust Charts lists and filters include Combat Local - Carbon Dev?

These Rust Charts lists include Combat Local - Carbon Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Combat Local - Carbon Dev mean?

These are the tags Combat Local - Carbon Dev makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Combat Local - Carbon Dev?

Enter client.connect 167.17.58.59:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.