Off air · chart position #9,474
Combat Local - Carbon Dev
Offline 167.17.58.59:28015 checked 10h ago
Players
Combat Local - Carbon Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 19:01 UTC15h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Combat Local - Carbon Dev online, and how reliable is it?
Combat Local - Carbon Dev is down at the moment, having last been seen 10 hours ago. Rust Charts has tracked it since 27 October 2026.
Where is Combat Local - Carbon Dev located?
No region is published by Combat Local - Carbon Dev. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 167.17.58.59:28015.
Which version of Rust does Combat Local - Carbon Dev run?
Rust network protocol 2635 and build 168909 on Windows is what Combat Local - Carbon Dev runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Combat Local - Carbon Dev?
Combat Local - Carbon Dev shows as offline now, with its last appearance 10 hours ago. Over the last week it averaged 1 players; the high point was 2. The busiest stretch of the last 48 hours came at 07:00 UTC, averaging 1 players.
How does Combat Local - Carbon Dev rank against other Rust servers?
Player hours over the past week put Combat Local - Carbon Dev at #9,474, among the top 43% of ranked servers.
Wipe schedule
What is the wipe schedule on Combat Local - Carbon Dev?
Too few wipes on record for Combat Local - Carbon Dev to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 12 hours.
Settings and map
What are the rules and settings on Combat Local - Carbon Dev?
You will not find a gather rate in the name Combat Local - Carbon Dev. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Combat Local - Carbon Dev?
These Rust Charts lists include Combat Local - Carbon Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Combat Local - Carbon Dev mean?
These are the tags Combat Local - Carbon Dev makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Combat Local - Carbon Dev?
Enter client.connect 167.17.58.59:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.