Off air · chart position #13,057
Combat Local - Carbon Dev
Offline 167.17.58.31:28015 checked 3d ago
Players
Combat Local - Carbon Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Combat Local - Carbon Dev online, and how reliable is it?
You will not get on Combat Local - Carbon Dev just now: it is offline, last seen 3 days 10 hours ago. Of the past 3 full days it was running for 0 of 72 hours, or 0% of the time. Rust Charts has tracked it since 26 October 2026.
Where is Combat Local - Carbon Dev located?
No region is published by Combat Local - Carbon Dev. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 167.17.58.31:28015.
Which version of Rust does Combat Local - Carbon Dev run?
The build behind Combat Local - Carbon Dev is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Combat Local - Carbon Dev?
Combat Local - Carbon Dev shows as offline now, with its last appearance 3 days 10 hours ago. Averaging 1 players across seven days, it reached 1 at most.
How does Combat Local - Carbon Dev rank against other Rust servers?
Player hours over the past week put Combat Local - Carbon Dev at #13,057, among the top 59% of ranked servers.
Wipe days
What is the wipe schedule on Combat Local - Carbon Dev?
Combat Local - Carbon Dev's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 3 days 10 hours.
Settings and map
What are the rules and settings on Combat Local - Carbon Dev?
The name Combat Local - Carbon Dev carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Combat Local - Carbon Dev?
The Rust Charts lists that carry Combat Local - Carbon Dev are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Combat Local - Carbon Dev mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Combat Local - Carbon Dev publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Combat Local - Carbon Dev?
Press F1 in Rust to open the console and type client.connect 167.17.58.31:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.