Rust Charts38,680 playing · live

On air · chart position #8,596

A Rust Server

Online 167.114.208.141:28010 checked 10m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 2
#8,596
rank
top 39%
2d ago
last wipe
no schedule published
12h
next wipe
Thu 29 Oct, 14:53 UTC

Players

A Rust Server

0on now
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:53 UTC, in 12h. Every 3 days 12 hours · medium confidence

3.5 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

12h
Thu 29 Oct, 14:53 UTC
4d 0h
Mon 2 Nov, 02:45 UTC
7d 16h
Thu 5 Nov, 19:00 UTC
FW
11d 0h
Mon 9 Nov, 02:30 UTC
14d 12h
Thu 12 Nov, 14:22 UTC
17d 23h
Mon 16 Nov, 02:14 UTC
21d 11h
Thu 19 Nov, 14:06 UTC
24d 23h
Mon 23 Nov, 01:58 UTC

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 03:01 UTC2d ago 0 – running 0
Fri 23 Oct, 02:29 UTC5d ago 2 halved by day 2 3 days 0
Mon 19 Oct, 12:58 UTC9d ago 2 halved by day 1 3.6 days 0
Fri 16 Oct, 01:06 UTC13d ago 1 halved by day 2 3.5 days 0
Fri 9 Oct, 18:00 UTC19d ago 1 halved by day 1 6.3 days 0
Sat 3 Oct, 16:41 UTC25d ago 1 halved by day 1 6.1 days 0
Fri 2 Oct, 02:25 UTC26d ago 1 – 1.6 days 1
Thu 1 Oct, 19:44 UTC FW27d ago 2 – 0.3 days 0
Mon 14 Sep, 18:53 UTC44d ago 1 halved by day 6 17 days 0
Sun 13 Sep, 17:25 UTC45d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
7 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000
From the figures on this page

Quick answers

Host and version

Is A Rust Server online, and how reliable is it?

A Rust Server is up as you read this. The uptime it reports puts its last restart about 2 days 21 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is A Rust Server located?

No region is published by A Rust Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 167.114.208.141:28010 is its address.

Which version of Rust does A Rust Server run?

The build behind A Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does A Rust Server run smoothly?

It averaged 215 server fps over the last 48 hours, with a floor of 94. Buildings, deployables and all the rest of the world came to as many as 48,670 entities. Its memory climbed as high as 3,202 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is A Rust Server?

On A Rust Server, 0 players are in and 40 slots are the ceiling. Over the last week it averaged 0 players; the high point was 2.

How does A Rust Server rank against other Rust servers?

In the seven-day player hours table, A Rust Server is #8,596, inside the top 39% of all ranked servers.

Wipe days

What does wipe day look like on A Rust Server?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on A Rust Server?

Wipes on A Rust Server have come around every 3.5 days of late. The wipe after this one is due Thursday 29 October at 14:53 UTC. 2 days 23 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on A Rust Server?

No gather rate appears in the name A Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.

Which map does A Rust Server run?

A Rust Server runs a procedural map of size 3,250 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include A Rust Server?

These Rust Charts lists include A Rust Server: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Rust Server mean?

gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags A Rust Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join A Rust Server?

Enter client.connect 167.114.208.141:28010 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players 40 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.