On air · chart position #15,400
[TEST] Hillside mock main - not a real server
Online 167.114.158.11:28210 checked 11m ago
Players
[TEST] Hillside mock main - not a real server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 23:33 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [TEST] Hillside mock main - not a real server online, and how reliable is it?
[TEST] Hillside mock main - not a real server is up as you read this. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is [TEST] Hillside mock main - not a real server located?
No region is published by [TEST] Hillside mock main - not a real server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 167.114.158.11:28210.
Which version of Rust does [TEST] Hillside mock main - not a real server run?
Rust network protocol 2635 and build 168909 on Linux is the version [TEST] Hillside mock main - not a real server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is [TEST] Hillside mock main - not a real server?
Right now 0 players are on [TEST] Hillside mock main - not a real server, out of 10 slots. 0 players was the seven-day average.
How does [TEST] Hillside mock main - not a real server rank against other Rust servers?
Player hours over the past week put [TEST] Hillside mock main - not a real server at #15,400, among the top 69% of ranked servers.
Wipes and resets
What does wipe day look like on [TEST] Hillside mock main - not a real server?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [TEST] Hillside mock main - not a real server?
[TEST] Hillside mock main - not a real server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 12 days 21 hours.
Settings and map
What are the rules and settings on [TEST] Hillside mock main - not a real server?
The name [TEST] Hillside mock main - not a real server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does [TEST] Hillside mock main - not a real server run?
A procedural map, generated by the game, is what [TEST] Hillside mock main - not a real server runs.
Tags explained
Which Rust Charts lists and filters include [TEST] Hillside mock main - not a real server?
The Rust Charts lists that carry [TEST] Hillside mock main - not a real server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [TEST] Hillside mock main - not a real server mean?
These are the tags [TEST] Hillside mock main - not a real server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [TEST] Hillside mock main - not a real server?
The console is behind F1 in Rust: enter client.connect 167.114.158.11:28210 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.