Rust Charts63,914 playing · live

Off air · chart position #15,450

DO NOT JOIN - Hillside update test

Offline 167.114.158.11:28075 checked 38d ago

moddedoxide
Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
#15,450
rank
no region published
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

DO NOT JOIN - Hillside update test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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28 / 1000
From the figures on this page

Quick answers

Host and version

Is DO NOT JOIN - Hillside update test online, and how reliable is it?

You will not get on DO NOT JOIN - Hillside update test just now: it is offline, last seen 38 days 20 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.

Where is DO NOT JOIN - Hillside update test located?

From DO NOT JOIN - Hillside update test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 167.114.158.11:28075 is its address.

Which version of Rust does DO NOT JOIN - Hillside update test run?

Rust network protocol 2633 and build 163207 on Linux is the version DO NOT JOIN - Hillside update test runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is DO NOT JOIN - Hillside update test?

DO NOT JOIN - Hillside update test shows as offline now, with its last appearance 38 days 20 hours ago.

How does DO NOT JOIN - Hillside update test rank against other Rust servers?

The top – of ranked servers includes DO NOT JOIN - Hillside update test, at #15,450 on player hours for the last week.

Wipe days

What is the wipe schedule on DO NOT JOIN - Hillside update test?

Too few wipes on record for DO NOT JOIN - Hillside update test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 46 days 22 hours.

Settings and map

What are the rules and settings on DO NOT JOIN - Hillside update test?

The name DO NOT JOIN - Hillside update test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does DO NOT JOIN - Hillside update test run?

The map on DO NOT JOIN - Hillside update test is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include DO NOT JOIN - Hillside update test?

These Rust Charts lists include DO NOT JOIN - Hillside update test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on DO NOT JOIN - Hillside update test mean?

The game's server browser sees these tags from DO NOT JOIN - Hillside update test: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join DO NOT JOIN - Hillside update test?

The console is behind F1 in Rust: enter client.connect 167.114.158.11:28075 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol The server speaks protocol 2633, so your game needs the same version.
cs163207
Build The game build is 163207.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.