Off air · chart position #15,450
DO NOT JOIN - Hillside update test
Offline 167.114.158.11:28075 checked 38d ago
Players
DO NOT JOIN - Hillside update test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is DO NOT JOIN - Hillside update test online, and how reliable is it?
You will not get on DO NOT JOIN - Hillside update test just now: it is offline, last seen 38 days 20 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is DO NOT JOIN - Hillside update test located?
From DO NOT JOIN - Hillside update test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 167.114.158.11:28075 is its address.
Which version of Rust does DO NOT JOIN - Hillside update test run?
Rust network protocol 2633 and build 163207 on Linux is the version DO NOT JOIN - Hillside update test runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is DO NOT JOIN - Hillside update test?
DO NOT JOIN - Hillside update test shows as offline now, with its last appearance 38 days 20 hours ago.
How does DO NOT JOIN - Hillside update test rank against other Rust servers?
The top – of ranked servers includes DO NOT JOIN - Hillside update test, at #15,450 on player hours for the last week.
Wipe days
What is the wipe schedule on DO NOT JOIN - Hillside update test?
Too few wipes on record for DO NOT JOIN - Hillside update test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 46 days 22 hours.
Settings and map
What are the rules and settings on DO NOT JOIN - Hillside update test?
The name DO NOT JOIN - Hillside update test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does DO NOT JOIN - Hillside update test run?
The map on DO NOT JOIN - Hillside update test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include DO NOT JOIN - Hillside update test?
These Rust Charts lists include DO NOT JOIN - Hillside update test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DO NOT JOIN - Hillside update test mean?
The game's server browser sees these tags from DO NOT JOIN - Hillside update test: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join DO NOT JOIN - Hillside update test?
The console is behind F1 in Rust: enter client.connect 167.114.158.11:28075 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.