Rust Charts59,874 playing · live

On air · chart position #15,323

Hat's Plugin Development

Online 166.1.120.60:28039 checked 10m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak –
#15,323
rank
top 69%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Hat's Plugin Development

0on now
AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
79 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
22 / 1000
From the figures on this page

Quick answers

Host and version

Is Hat's Plugin Development online, and how reliable is it?

You will find Hat's Plugin Development online at this moment. The uptime it reports puts its last restart about 2 days 14 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 20 October 2026.

Where is Hat's Plugin Development located?

There's no region listed for Hat's Plugin Development. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 166.1.120.60:28039.

Which version of Rust does Hat's Plugin Development run?

Rust network protocol 2635 and build 168909 on Linux is what Hat's Plugin Development runs. Steam updates your game for you; all you need is the same protocol to join.

Does Hat's Plugin Development run smoothly?

It averaged 40 server fps over the last 48 hours, with a floor of 40. Buildings, deployables and all the rest of the world came to as many as 4,302 entities. At most it took 739 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is Hat's Plugin Development?

The live count for Hat's Plugin Development is 0 players. Its average over the past week comes to 0 players.

How does Hat's Plugin Development rank against other Rust servers?

The top 69% of ranked servers includes Hat's Plugin Development, at #15,323 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Hat's Plugin Development?

Too few wipes on record for Hat's Plugin Development to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 24 days 15 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on Hat's Plugin Development?

No gather rate appears in the name Hat's Plugin Development. The group limit is 50 players. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.

Which map does Hat's Plugin Development run?

The map on Hat's Plugin Development is procedural, size 1,000, seed 1, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include Hat's Plugin Development?

The Rust Charts lists that carry Hat's Plugin Development are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Hat's Plugin Development mean?

gmrust (Game mode): Standard survival rules apply; mp0 (Max players): It has 0 slots; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Hat's Plugin Development publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Hat's Plugin Development?

Enter client.connect 166.1.120.60:28039 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp0
Max players It has 0 slots.
ts50
Group limit Teams are capped at 50.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.