Off air · chart position #15,230
skintest
Offline 164.138.95.197:28015 checked 15d ago
Players
skintest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is skintest online, and how reliable is it?
You will not get on skintest just now: it is offline, last seen 15 days ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 12 October 2026.
Where is skintest located?
No region is published by skintest. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 164.138.95.197:28015.
Which version of Rust does skintest run?
Rust network protocol 2634 and build 167398 on Windows is the version skintest runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is skintest?
skintest shows as offline now, with its last appearance 15 days ago.
How does skintest rank against other Rust servers?
The top 71% of ranked servers includes skintest, at #15,230 on player hours for the last week.
Wipe days
What is the wipe schedule on skintest?
skintest's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 16 days 16 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on skintest?
The name skintest carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does skintest run?
The map on skintest is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include skintest?
These Rust Charts lists include skintest: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on skintest mean?
These are the tags skintest makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join skintest?
The console is behind F1 in Rust: enter client.connect 164.138.95.197:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.