On air · chart position #15,339
RustServer_23969
Online 163.44.99.196:28015 checked 9m ago
Players
RustServer_23969
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_23969 online, and how reliable is it?
RustServer_23969 is up as you read this. About 5 days 23 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustServer_23969 located?
The region code for RustServer_23969 is us3, but no region is given. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 163.44.99.196:28015.
Which version of Rust does RustServer_23969 run?
The build behind RustServer_23969 is Rust network protocol 2622 and build 145743, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer_23969 run smoothly?
The 48-hour average was 61 server fps; the lowest point was 35. At its fullest it held 92,131 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,463 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is RustServer_23969?
On RustServer_23969, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does RustServer_23969 rank against other Rust servers?
In the seven-day player hours table, RustServer_23969 is #15,339, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on RustServer_23969?
The record of RustServer_23969's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 223 days 10 hours.
Settings and map
What are the rules and settings on RustServer_23969?
No gather rate appears in the name RustServer_23969. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_23969 run?
RustServer_23969 runs a procedural map of size 4,000 with seed 12757, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include RustServer_23969?
These Rust Charts lists include RustServer_23969: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_23969 mean?
These are the tags RustServer_23969 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2622 (Protocol): Protocol 2622: join only if your game matches that version; cs145743 (Build): The game build is 145743; ptrak (Networking): The network layer is RakNet, the game's usual one; $rus3 (Region code): us3 is the region code recorded for this server; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustServer_23969?
The console is behind F1 in Rust: enter client.connect 163.44.99.196:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.