On air · chart position #5,784
JP_Solo/Duo
Online 163.44.98.246:28015 checked 13m ago
Players
JP_Solo/Duo
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is JP_Solo/Duo online, and how reliable is it?
You will find JP_Solo/Duo online at this moment. About 5 days 22 hours ago is when it last restarted, to go by the uptime it reports. Of the past 5 full days it was running for 119 of 120 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is JP_Solo/Duo located?
There's no region listed for JP_Solo/Duo. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 163.44.98.246:28015.
Which version of Rust does JP_Solo/Duo run?
The build behind JP_Solo/Duo is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does JP_Solo/Duo run smoothly?
The 48-hour average was 41 server fps; the lowest point was 23. At its fullest it held 116,396 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,693 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is JP_Solo/Duo?
JP_Solo/Duo has 0 of its 15 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak.
How does JP_Solo/Duo rank against other Rust servers?
Player hours over the past week put JP_Solo/Duo at #5,784, among the top 26% of ranked servers.
Wipe schedule
What is the wipe schedule on JP_Solo/Duo?
Too few wipes on record for JP_Solo/Duo to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 6 days.
Settings and map
What are the rules and settings on JP_Solo/Duo?
No gather rate appears in the name JP_Solo/Duo. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does JP_Solo/Duo run?
JP_Solo/Duo runs a procedural map of size 4,500 with seed 85804905, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include JP_Solo/Duo?
The Rust Charts lists that carry JP_Solo/Duo are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on JP_Solo/Duo mean?
These are the tags JP_Solo/Duo makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join JP_Solo/Duo?
Enter client.connect 163.44.98.246:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.