On air · chart position #15,269
RustServer_1070
Online 163.44.98.23:28015 checked 13m ago
Players
RustServer_1070
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_1070 online, and how reliable is it?
You will find RustServer_1070 online at this moment. Going by the reported uptime, it restarted roughly 6 days 10 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_1070 located?
There's no region listed for RustServer_1070. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 163.44.98.23:28015 is its address.
Which version of Rust does RustServer_1070 run?
The build behind RustServer_1070 is Rust network protocol 2590 and build 123128, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does RustServer_1070 run smoothly?
The 48-hour average was 46 server fps; the lowest point was 6. Buildings, deployables and all the rest of the world came to as many as 170,243 entities. At most it took 3,270 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RustServer_1070?
On RustServer_1070, 0 players are in and 10 slots are the ceiling. Its average over the past week comes to 0 players.
How does RustServer_1070 rank against other Rust servers?
In the seven-day player hours table, RustServer_1070 is #15,269, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on RustServer_1070?
RustServer_1070's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 503 days 12 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustServer_1070?
The name RustServer_1070 carries no gather rate. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_1070 run?
RustServer_1070 runs a procedural map of size 3,700 with seed 1303641554, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include RustServer_1070?
The Rust Charts lists that carry RustServer_1070 are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on RustServer_1070 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; v2590 (Protocol): Protocol 2590: join only if your game matches that version; cs123128 (Build): The game build is 123128; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags RustServer_1070 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join RustServer_1070?
The console is behind F1 in Rust: enter client.connect 163.44.98.23:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.