On air · chart position #8,149
RustServer_4656
Online 163.44.119.168:28015 checked 8m ago
Players
RustServer_4656
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_4656 online, and how reliable is it?
You will find RustServer_4656 online at this moment. Going by the reported uptime, it restarted roughly 6 days 3 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_4656 located?
No region is published by RustServer_4656. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 163.44.119.168:28015 is its address.
Which version of Rust does RustServer_4656 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_4656 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_4656 run smoothly?
The 48-hour average was 30 server fps; the lowest point was 21. Buildings, deployables and all the rest of the world came to as many as 140,906 entities. At most it took 5,288 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RustServer_4656?
Right now 0 players are on RustServer_4656, out of 50 slots. Over the last week it averaged 0 players; the high point was 1.
How does RustServer_4656 rank against other Rust servers?
Player hours over the past week put RustServer_4656 at #8,149, among the top 37% of ranked servers.
Wipe days
What does wipe day look like on RustServer_4656?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RustServer_4656?
A single monthly wipe, the force wipe, is all RustServer_4656 runs. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 28 days 8 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustServer_4656?
No gather rate appears in the name RustServer_4656. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_4656 run?
The map on RustServer_4656 is procedural, size 5,000, seed 564841, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include RustServer_4656?
The Rust Charts lists that carry RustServer_4656 are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_4656 mean?
The game's server browser sees these tags from RustServer_4656: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustServer_4656?
Enter client.connect 163.44.119.168:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.