On air · chart position #15,270
Rust test server_1
Online 163.44.113.12:28015 checked 12m ago
Players
Rust test server_1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust test server_1 online, and how reliable is it?
Rust test server_1 is up as you read this. The uptime it reports puts its last restart about 13 days 19 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Rust test server_1 located?
There's no region listed for Rust test server_1. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 163.44.113.12:28015.
Which version of Rust does Rust test server_1 run?
Rust network protocol 2631 and build 156583 on Linux is the version Rust test server_1 runs. Joining needs the same protocol on your game; Steam handles the update.
Does Rust test server_1 run smoothly?
The 48-hour average was 234 server fps; the lowest point was 223. At its fullest it held 3,122 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,809 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Rust test server_1?
On Rust test server_1, 0 players are in and 30 slots are the ceiling. Its average over the past week comes to 0 players.
How does Rust test server_1 rank against other Rust servers?
Player hours over the past week put Rust test server_1 at #15,270, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on Rust test server_1?
Too few wipes on record for Rust test server_1 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 119 days 3 hours.
Rules and world
What are the rules and settings on Rust test server_1?
You will not find a gather rate in the name Rust test server_1. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Rust test server_1 run?
The map on Rust test server_1 is procedural, size 1,000, seed 1319438048, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Rust test server_1?
These Rust Charts lists include Rust test server_1: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust test server_1 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp30 (Max players): 30 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2631 (Protocol): Protocol 2631: join only if your game matches that version; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Rust test server_1 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Rust test server_1?
The console is behind F1 in Rust: enter client.connect 163.44.113.12:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.