Off air · chart position #16,924
Test_2
Offline 163.123.33.233:28015 checked 31d ago
Players
Test_2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test_2 online, and how reliable is it?
Right now Test_2 is not running; the last sighting was 31 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Test_2 located?
No region is published by Test_2. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 163.123.33.233:28015.
Which version of Rust does Test_2 run?
Rust network protocol 2633 and build 165217 on Windows is the version Test_2 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test_2?
Test_2 is offline at the moment; the last sighting was 31 days 5 hours ago.
How does Test_2 rank against other Rust servers?
Player hours over the past week put Test_2 at #16,924, among the top 71% of ranked servers.
Wipes and resets
What is the wipe schedule on Test_2?
Test_2's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 47 days 6 hours.
How it is set up
What are the rules and settings on Test_2?
No gather rate appears in the name Test_2. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Test_2 run?
Generated by the game, the map on Test_2 is procedural.
Tag guide
Which Rust Charts lists and filters include Test_2?
The Rust Charts lists that carry Test_2 are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test_2 mean?
The game's server browser sees these tags from Test_2: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Test_2?
Press F1 in Rust to open the console and type client.connect 163.123.33.233:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.