On air · chart position #15,348
nikuServer
Online 162.43.49.233:28015 checked 9m ago
Players
nikuServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:31 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is nikuServer online, and how reliable is it?
nikuServer is up as you read this. Going by the reported uptime, it restarted roughly 5 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is nikuServer located?
There's no region listed for nikuServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 162.43.49.233:28015 is its address.
Which version of Rust does nikuServer run?
Rust network protocol 2634 and build 166652 on Linux is what nikuServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does nikuServer run smoothly?
The 48-hour average was 189 server fps; the lowest point was 121. At its fullest it held 56,725 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,331 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is nikuServer?
Right now 0 players are on nikuServer, out of 50 slots. 0 players was the seven-day average.
How does nikuServer rank against other Rust servers?
Player hours over the past week put nikuServer at #15,348, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on nikuServer?
The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on nikuServer?
The record of nikuServer's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 24 days 15 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on nikuServer?
You will not find a gather rate in the name nikuServer. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does nikuServer run?
nikuServer runs a procedural map of size 4,096 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include nikuServer?
The Rust Charts lists that carry nikuServer are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nikuServer mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags nikuServer publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join nikuServer?
Press F1 in Rust to open the console and type client.connect 162.43.49.233:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.