Rust Charts104,075 playing · live

On air · chart position #4,737

[JP] PVE テスト用サーバー 入場自由

Online 162.43.38.195:28015 checked 10m ago

moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 15
0/ 15
players now
0% full
0
7-day average
peak 3
#4,737
rank
top 21%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

[JP] PVE テスト用サーバー 入場自由

0on now · 48h peak 2
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW28d ago 2 – running 0
Sun 27 Sep, 16:13 UTC32d ago 1 held half 4.1 days 1
Sat 26 Sep, 13:54 UTC33d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
36 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
34 / 100
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
EA · groups of 8+ · monthly · 35 on average
24 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 33 on average
16 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
10 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
19 / 88
From the figures on this page

Quick answers

Server details

Is [JP] PVE テスト用サーバー 入場自由 online, and how reliable is it?

Right now [JP] PVE テスト用サーバー 入場自由 is running. About 6 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [JP] PVE テスト用サーバー 入場自由 located?

No region tag is published by [JP] PVE テスト用サーバー 入場自由, but its name points to Asia. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 162.43.38.195:28015.

Which version of Rust does [JP] PVE テスト用サーバー 入場自由 run?

The build behind [JP] PVE テスト用サーバー 入場自由 is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [JP] PVE テスト用サーバー 入場自由 run smoothly?

Never under 67, and 110 server fps on average, is how the last 48 hours went. At its fullest it held 85,429 entities: buildings, deployables and the rest of the world. At most it took 2,924 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is [JP] PVE テスト用サーバー 入場自由?

Right now 0 players are on [JP] PVE テスト用サーバー 入場自由, out of 15 slots. Averaging 0 players across seven days, it reached 3 at most. 08:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does [JP] PVE テスト用サーバー 入場自由 rank against other Rust servers?

The top 21% of ranked servers includes [JP] PVE テスト用サーバー 入場自由, at #4,737 on player hours for the last week.

Wipes and resets

What does wipe day look like on [JP] PVE テスト用サーバー 入場自由?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 21 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [JP] PVE テスト用サーバー 入場自由?

With irregular wipe times on [JP] PVE テスト用サーバー 入場自由, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 20 hours.

Rules and world

What are the rules and settings on [JP] PVE テスト用サーバー 入場自由?

No gather rate appears in the name [JP] PVE テスト用サーバー 入場自由. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does [JP] PVE テスト用サーバー 入場自由 run?

[JP] PVE テスト用サーバー 入場自由 runs a procedural map of size 3,500 with seed 1573025114, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include [JP] PVE テスト用サーバー 入場自由?

These Rust Charts lists include [JP] PVE テスト用サーバー 入場自由: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on [JP] PVE テスト用サーバー 入場自由 mean?

gmrust (Game mode): Survival, in the standard Rust form; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; modded (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags [JP] PVE テスト用サーバー 入場自由 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join [JP] PVE テスト用サーバー 入場自由?

Press F1 in Rust to open the console and type client.connect 162.43.38.195:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://note.com/7010_rust for its website.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode Survival, in the standard Rust form.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.
modded
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.