On air · chart position #8,932
yoru test
Online 162.43.30.74:28015 checked 10m ago
Players
yoru test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:35 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is yoru test online, and how reliable is it?
yoru test is up as you read this. About 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 121 of 168 hours, or 72% of the time. Rust Charts has tracked it since 13 September 2026.
Where is yoru test located?
From yoru test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 162.43.30.74:28015.
Which version of Rust does yoru test run?
The build behind yoru test is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does yoru test run smoothly?
Never under 51, and 117 server fps on average, is how the last 48 hours went. At its fullest it held 121,560 entities: buildings, deployables and the rest of the world. At most it took 3,416 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is yoru test?
yoru test has 0 of its 50 slots filled right now. Over the last week it averaged 0 players; the high point was 1.
How does yoru test rank against other Rust servers?
In the seven-day player hours table, yoru test is #8,932, inside the top 40% of all ranked servers.
Wipes and resets
What does wipe day look like on yoru test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 41 hours in.
What is the wipe schedule on yoru test?
The record of yoru test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 21 hours.
Rules and world
What are the rules and settings on yoru test?
The name yoru test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does yoru test run?
A procedural map of size 4,500 with seed 2138400164, generated by the game, is what yoru test runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include yoru test?
The Rust Charts lists that carry yoru test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on yoru test mean?
These are the tags yoru test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join yoru test?
Press F1 in Rust to open the console and type client.connect 162.43.30.74:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.