Off air · chart position #15,423
EC Local Test
Offline 162.43.191.229:28015 checked 7d ago
Players
EC Local Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is EC Local Test online, and how reliable is it?
Right now EC Local Test is not running; the last sighting was 7 days 17 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 14 October 2026.
Where is EC Local Test located?
No region is published by EC Local Test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 162.43.191.229:28015.
Which version of Rust does EC Local Test run?
The build behind EC Local Test is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is EC Local Test?
EC Local Test shows as offline now, with its last appearance 7 days 17 hours ago.
How does EC Local Test rank against other Rust servers?
The top 69% of ranked servers includes EC Local Test, at #15,423 on player hours for the last week.
Wipe days
What is the wipe schedule on EC Local Test?
EC Local Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 14 days 11 hours.
Rules and world
What are the rules and settings on EC Local Test?
The name EC Local Test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does EC Local Test run?
A procedural map, generated by the game, is what EC Local Test runs.
Tags explained
Which Rust Charts lists and filters include EC Local Test?
The Rust Charts lists that carry EC Local Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on EC Local Test mean?
These are the tags EC Local Test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join EC Local Test?
Enter client.connect 162.43.191.229:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.