Off air · chart position #15,290
Oxide Studio · Development
Offline 162.244.80.220:28015 checked 5d ago
Players
Oxide Studio · Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 16:52 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Oxide Studio · Development online, and how reliable is it?
Oxide Studio · Development is down at the moment, having last been seen 5 days 22 hours ago. Of the past 7 full days it was running for 9 of 168 hours, or 5% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is Oxide Studio · Development located?
There's no region listed for Oxide Studio · Development. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 162.244.80.220:28015.
Which version of Rust does Oxide Studio · Development run?
The build behind Oxide Studio · Development is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Oxide Studio · Development?
Oxide Studio · Development is offline at the moment; the last sighting was 5 days 22 hours ago. Its average over the past week comes to 0 players.
How does Oxide Studio · Development rank against other Rust servers?
The top 69% of ranked servers includes Oxide Studio · Development, at #15,290 on player hours for the last week.
Wipe schedule
What does wipe day look like on Oxide Studio · Development?
Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Oxide Studio · Development?
The record of Oxide Studio · Development's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 13 days 16 hours.
Settings and map
What are the rules and settings on Oxide Studio · Development?
The name Oxide Studio · Development carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Oxide Studio · Development run?
Generated by the game, the map on Oxide Studio · Development is procedural.
Tag guide
Which Rust Charts lists and filters include Oxide Studio · Development?
These Rust Charts lists include Oxide Studio · Development: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Oxide Studio · Development mean?
These are the tags Oxide Studio · Development makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Oxide Studio · Development?
The console is behind F1 in Rust: enter client.connect 162.244.80.220:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.