On air · chart position #15,344
SOCKS
Online 162.19.159.125:27201 checked 7m ago
Players
SOCKS
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:45 UTC7d ago | 4 | – | running | 4 |
| Wed 21 Oct, 09:49 UTC8d ago | 5 | – | 0.4 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SOCKS online, and how reliable is it?
Right now SOCKS is running. About 7 days 17 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 21 October 2026.
Where is SOCKS located?
From SOCKS, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 162.19.159.125:27201.
Which version of Rust does SOCKS run?
Rust network protocol 2634 and build 167781 on Linux is the version SOCKS runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does SOCKS run smoothly?
Never under 201, and 218 server fps on average, is how the last 48 hours went. At its fullest it held 51,525 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,011 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is SOCKS?
On SOCKS, 0 players are in and 40 slots are the ceiling. 0 players was the seven-day average.
How does SOCKS rank against other Rust servers?
The top 69% of ranked servers includes SOCKS, at #15,344 on player hours for the last week.
Wipe schedule
What does wipe day look like on SOCKS?
Its recent wipes peaked at an average of 4 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on SOCKS?
Too few wipes on record for SOCKS to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 7 days 19 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on SOCKS?
No gather rate appears in the name SOCKS. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does SOCKS run?
SOCKS runs a procedural map of size 3,000 with seed 2101864330, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include SOCKS?
The Rust Charts lists that carry SOCKS are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SOCKS mean?
These are the tags SOCKS makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join SOCKS?
The console is behind F1 in Rust: enter client.connect 162.19.159.125:27201 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.