Off air · chart position #15,108
test plugins
Offline 161.248.62.37:28015 checked 12d ago
Players
test plugins
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is test plugins online, and how reliable is it?
test plugins is down at the moment, having last been seen 12 days 13 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is test plugins located?
There's no region listed for test plugins. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 161.248.62.37:28015.
Which version of Rust does test plugins run?
The build behind test plugins is Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is test plugins?
test plugins shows as offline now, with its last appearance 12 days 13 hours ago.
How does test plugins rank against other Rust servers?
Player hours over the past week put test plugins at #15,108, among the top 70% of ranked servers.
Wipes and resets
What is the wipe schedule on test plugins?
The record of test plugins's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 27 days 2 hours.
How it is set up
What are the rules and settings on test plugins?
No gather rate appears in the name test plugins. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include test plugins?
The Rust Charts lists that carry test plugins are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
The game's server browser sees these tags from test plugins: gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): The server holds 99 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^x (Unknown flag): This flag is not documented by Facepunch. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join test plugins?
The console is behind F1 in Rust: enter client.connect 161.248.62.37:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.