Off air · chart position #13,469
test plugins
Offline 161.248.62.159:28015 checked 12d ago
Players
test plugins
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is test plugins online, and how reliable is it?
Right now test plugins is not running; the last sighting was 12 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is test plugins located?
No region is published by test plugins. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 161.248.62.159:28015.
Which version of Rust does test plugins run?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is test plugins?
test plugins shows as offline now, with its last appearance 12 days 19 hours ago.
How does test plugins rank against other Rust servers?
The top 62% of ranked servers includes test plugins, at #13,469 on player hours for the last week.
Wipe days
What is the wipe schedule on test plugins?
The record of test plugins's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 7 hours.
How it is set up
What are the rules and settings on test plugins?
The name test plugins carries no gather rate. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is not active.
Tags explained
Which Rust Charts lists and filters include test plugins?
The Rust Charts lists that carry test plugins are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): The server holds 99 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^x (Unknown flag): Facepunch has no documentation for this flag — that's the set of tags test plugins publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join test plugins?
Press F1 in Rust to open the console and type client.connect 161.248.62.159:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.