On air · chart position #15,318
TJA4-NEXUS
Online 160.251.235.47:28015 checked 8m ago
Players
TJA4-NEXUS
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TJA4-NEXUS online, and how reliable is it?
Right now TJA4-NEXUS is running. About 5 days 13 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is TJA4-NEXUS located?
From TJA4-NEXUS, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 160.251.235.47:28015.
Which version of Rust does TJA4-NEXUS run?
The build behind TJA4-NEXUS is Rust network protocol 2632 and build 160556, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does TJA4-NEXUS run smoothly?
Never under 93, and 104 server fps on average, is how the last 48 hours went. At its fullest it held 29,430 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,719 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is TJA4-NEXUS?
TJA4-NEXUS has 0 of its 100 slots filled right now. Averaged over seven days, it drew 0 players.
How does TJA4-NEXUS rank against other Rust servers?
In the seven-day player hours table, TJA4-NEXUS is #15,318, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on TJA4-NEXUS?
Too few wipes on record for TJA4-NEXUS to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 78 days 2 hours.
Rules and world
What are the rules and settings on TJA4-NEXUS?
You will not find a gather rate in the name TJA4-NEXUS. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does TJA4-NEXUS run?
The map on TJA4-NEXUS is procedural, size 2,300, seed 5699, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include TJA4-NEXUS?
These Rust Charts lists include TJA4-NEXUS: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TJA4-NEXUS mean?
These are the tags TJA4-NEXUS makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): The game build is 160556; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TJA4-NEXUS?
The console is behind F1 in Rust: enter client.connect 160.251.235.47:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.