On air · chart position #4,353
RustServer_15282
Online 160.251.208.162:28015 checked 12m ago
Players
RustServer_15282
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_15282 online, and how reliable is it?
Right now RustServer_15282 is running. Going by the reported uptime, it restarted roughly 6 days 3 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 5 October 2026.
Where is RustServer_15282 located?
There's no region listed for RustServer_15282. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 160.251.208.162:28015 is its address.
Which version of Rust does RustServer_15282 run?
The build behind RustServer_15282 is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_15282 run smoothly?
The 48-hour average was 99 server fps; the lowest point was 75. Buildings, deployables and all the rest of the world came to as many as 55,717 entities. At most it took 2,714 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer_15282?
Right now 0 players are on RustServer_15282, out of 50 slots. Over the last week it averaged 0 players; the high point was 4. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 4 players.
How does RustServer_15282 rank against other Rust servers?
Player hours over the past week put RustServer_15282 at #4,353, among the top 20% of ranked servers.
Wipe schedule
What is the wipe schedule on RustServer_15282?
The record of RustServer_15282's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 24 days 11 hours.
Settings and map
What are the rules and settings on RustServer_15282?
You will not find a gather rate in the name RustServer_15282. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_15282 run?
RustServer_15282 runs a procedural map of size 3,000 with seed 9715, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include RustServer_15282?
These Rust Charts lists include RustServer_15282: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_15282 mean?
These are the tags RustServer_15282 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustServer_15282?
Enter client.connect 160.251.208.162:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.