Rust Charts62,389 playing · live

Off air · chart position #3,380

RustServer_6109

Offline 160.251.169.135:28015 checked 6h ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 50
1/ 50
players now
2% full
1
7-day average
peak 4
#3,380
rank
top 15%
7h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RustServer_6109

1on now · 48h peak 2
AveragePeakWipe
00.511.5201:0009:0017:0001:0009:0017:00Wiped Thu 29 Oct, 16:57 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
05010015020001:0009:0017:0001:0009:0017:00Wiped Thu 29 Oct, 16:57 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:37 UTC8h ago – – running 0
Sun 11 Oct, 02:42 UTC18d ago 1 – – 1
Sat 10 Oct, 01:23 UTC19d ago 2 – 1.1 days 1
Thu 8 Oct, 05:27 UTC21d ago 2 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
14 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
48 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
210 / 260
From the figures on this page

Quick answers

About the server

Is RustServer_6109 online, and how reliable is it?

Right now RustServer_6109 is not running; the last sighting was 6 hours ago. The uptime it reports puts its last restart about 6 minutes ago. 143 of 168 hours is what it managed over the past 7 full days, 85% of the time. Its earliest entry with Rust Charts dates from 8 October 2026.

Where is RustServer_6109 located?

There's no region listed for RustServer_6109. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 160.251.169.135:28015.

Which version of Rust does RustServer_6109 run?

The build behind RustServer_6109 is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does RustServer_6109 run smoothly?

It averaged 45 server fps over the last 48 hours, with a floor of 32. Buildings, deployables and all the rest of the world came to as many as 126,282 entities. At most it took 3,940 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is RustServer_6109?

Last seen 6 hours ago, RustServer_6109 is currently offline. Averaging 1 players across seven days, it reached 4 at most. Over the past 48 hours, 10:00 UTC drew the most, at 2 players on average.

How does RustServer_6109 rank against other Rust servers?

Player hours over the past week put RustServer_6109 at #3,380, among the top 15% of ranked servers.

Wipe days

What does wipe day look like on RustServer_6109?

Its recent wipes peaked at an average of 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on RustServer_6109?

With irregular wipe times on RustServer_6109, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 7 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on RustServer_6109?

You will not find a gather rate in the name RustServer_6109. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does RustServer_6109 run?

A procedural map of size 4,000 with seed 1337, generated by the game, is what RustServer_6109 runs. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include RustServer_6109?

These Rust Charts lists include RustServer_6109: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on RustServer_6109 mean?

The game's server browser sees these tags from RustServer_6109: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join RustServer_6109?

The console is behind F1 in Rust: enter client.connect 160.251.169.135:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players 50 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.