On air · chart position #15,268
RustServer_13458
Online 160.251.137.68:28015 checked 13m ago
Players
RustServer_13458
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_13458 online, and how reliable is it?
RustServer_13458 is up as you read this. Going by the reported uptime, it restarted roughly 5 days 22 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustServer_13458 located?
From RustServer_13458, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 160.251.137.68:28015 is its address.
Which version of Rust does RustServer_13458 run?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_13458 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer_13458 run smoothly?
It averaged 96 server fps over the last 48 hours, with a floor of 51. At its fullest it held 48,538 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,570 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer_13458?
RustServer_13458 has 0 of its 50 slots filled right now. Averaged over seven days, it drew 0 players.
How does RustServer_13458 rank against other Rust servers?
The top 68% of ranked servers includes RustServer_13458, at #15,268 on player hours for the last week.
Wipe days
What is the wipe schedule on RustServer_13458?
RustServer_13458's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 55 days 13 hours.
How it is set up
What are the rules and settings on RustServer_13458?
You will not find a gather rate in the name RustServer_13458. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does RustServer_13458 run?
RustServer_13458 runs a procedural map of size 3,000 with seed 11700, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include RustServer_13458?
These Rust Charts lists include RustServer_13458: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustServer_13458 mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Build 162929 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags RustServer_13458 publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RustServer_13458?
Enter client.connect 160.251.137.68:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.