Off air · chart position #15,353
PWC local test
Offline 159.69.176.218:28915 checked 9d ago
Players
PWC local test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:59 UTC9d ago | 0 | – | running | 0 |
| Wed 14 Oct, 11:22 UTC15d ago | 0 | – | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is PWC local test online, and how reliable is it?
Right now PWC local test is not running; the last sighting was 9 days 18 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 14 October 2026.
Where is PWC local test located?
No region is published by PWC local test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 159.69.176.218:28915.
Which version of Rust does PWC local test run?
Rust network protocol 2634 and build 167584 on Windows is what PWC local test runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is PWC local test?
PWC local test shows as offline now, with its last appearance 9 days 18 hours ago.
How does PWC local test rank against other Rust servers?
The top 70% of ranked servers includes PWC local test, at #15,353 on player hours for the last week.
Wipes and resets
What does wipe day look like on PWC local test?
Its recent wipes peaked at an average of 0 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on PWC local test?
The record of PWC local test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 9 days 18 hours.
How it is set up
What are the rules and settings on PWC local test?
No gather rate appears in the name PWC local test. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does PWC local test run?
Generated by the game, the map on PWC local test is procedural.
Tag guide
Which Rust Charts lists and filters include PWC local test?
The Rust Charts lists that carry PWC local test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on PWC local test mean?
The game's server browser sees these tags from PWC local test: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167584 (Build): Build 167584 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join PWC local test?
The console is behind F1 in Rust: enter client.connect 159.69.176.218:28915 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.