Rust Charts36,329 playing · live

Off air · chart position #15,921

RustSkinLab Content Studio

Offline 159.26.112.38:28025 checked 25d ago

moddedoxide
Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
#15,921
rank
top 70%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

RustSkinLab Content Studio

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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7 / 1000
From the figures on this page

Quick answers

Server details

Is RustSkinLab Content Studio online, and how reliable is it?

You will not get on RustSkinLab Content Studio just now: it is offline, last seen 25 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 2 October 2026.

Where is RustSkinLab Content Studio located?

From RustSkinLab Content Studio, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 159.26.112.38:28025.

Which version of Rust does RustSkinLab Content Studio run?

Rust network protocol 2634 and build 166494 on Windows is the version RustSkinLab Content Studio runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is RustSkinLab Content Studio?

Last seen 25 days 9 hours ago, RustSkinLab Content Studio is currently offline.

How does RustSkinLab Content Studio rank against other Rust servers?

Player hours over the past week put RustSkinLab Content Studio at #15,921, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on RustSkinLab Content Studio?

Too few wipes on record for RustSkinLab Content Studio to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 4 hours.

Settings and map

What are the rules and settings on RustSkinLab Content Studio?

No gather rate appears in the name RustSkinLab Content Studio. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does RustSkinLab Content Studio run?

A procedural map, generated by the game, is what RustSkinLab Content Studio runs.

Tag guide

Which Rust Charts lists and filters include RustSkinLab Content Studio?

The Rust Charts lists that carry RustSkinLab Content Studio are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustSkinLab Content Studio mean?

These are the tags RustSkinLab Content Studio makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join RustSkinLab Content Studio?

Enter client.connect 159.26.112.38:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp2
Max players 2 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.