Rust Charts35,310 playing · live

Off air · chart position #13,835

RustSkinLab Content Studio

Offline 159.26.112.24:28025 checked 26d ago

moddedoxide
Launch Rust and join
1/ 2
players now
50% full
0
7-day average
peak –
#13,835
rank
top 60%
26d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

RustSkinLab Content Studio

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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7 / 1000
From the figures on this page

Quick answers

Server details

Is RustSkinLab Content Studio online, and how reliable is it?

Right now RustSkinLab Content Studio is not running; the last sighting was 26 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 1 October 2026.

Where is RustSkinLab Content Studio located?

From RustSkinLab Content Studio, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 159.26.112.24:28025.

Which version of Rust does RustSkinLab Content Studio run?

Rust network protocol 2634 and build 166494 on Windows is the version RustSkinLab Content Studio runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is RustSkinLab Content Studio?

RustSkinLab Content Studio shows as offline now, with its last appearance 26 days ago.

How does RustSkinLab Content Studio rank against other Rust servers?

The top 60% of ranked servers includes RustSkinLab Content Studio, at #13,835 on player hours for the last week.

Wipe days

What is the wipe schedule on RustSkinLab Content Studio?

The record of RustSkinLab Content Studio's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 4 hours.

How it is set up

What are the rules and settings on RustSkinLab Content Studio?

You will not find a gather rate in the name RustSkinLab Content Studio. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does RustSkinLab Content Studio run?

A procedural map, generated by the game, is what RustSkinLab Content Studio runs.

Tag guide

Which Rust Charts lists and filters include RustSkinLab Content Studio?

These Rust Charts lists include RustSkinLab Content Studio: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustSkinLab Content Studio mean?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): This server reports build 166494; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags RustSkinLab Content Studio publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join RustSkinLab Content Studio?

Enter client.connect 159.26.112.24:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166494
Build This server reports build 166494.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.