Off air · chart position #13,835
RustSkinLab Content Studio
Offline 159.26.112.24:28025 checked 26d ago
Players
RustSkinLab Content Studio
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustSkinLab Content Studio online, and how reliable is it?
Right now RustSkinLab Content Studio is not running; the last sighting was 26 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 1 October 2026.
Where is RustSkinLab Content Studio located?
From RustSkinLab Content Studio, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 159.26.112.24:28025.
Which version of Rust does RustSkinLab Content Studio run?
Rust network protocol 2634 and build 166494 on Windows is the version RustSkinLab Content Studio runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is RustSkinLab Content Studio?
RustSkinLab Content Studio shows as offline now, with its last appearance 26 days ago.
How does RustSkinLab Content Studio rank against other Rust servers?
The top 60% of ranked servers includes RustSkinLab Content Studio, at #13,835 on player hours for the last week.
Wipe days
What is the wipe schedule on RustSkinLab Content Studio?
The record of RustSkinLab Content Studio's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 26 days 4 hours.
How it is set up
What are the rules and settings on RustSkinLab Content Studio?
You will not find a gather rate in the name RustSkinLab Content Studio. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does RustSkinLab Content Studio run?
A procedural map, generated by the game, is what RustSkinLab Content Studio runs.
Tag guide
Which Rust Charts lists and filters include RustSkinLab Content Studio?
These Rust Charts lists include RustSkinLab Content Studio: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustSkinLab Content Studio mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166494 (Build): This server reports build 166494; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags RustSkinLab Content Studio publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustSkinLab Content Studio?
Enter client.connect 159.26.112.24:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.