Off air · chart position #15,927
RustSkinLab Content Studio
Offline 159.26.112.24:28015 checked 27d ago
Players
RustSkinLab Content Studio
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:32 UTC27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustSkinLab Content Studio online, and how reliable is it?
RustSkinLab Content Studio is down at the moment, having last been seen 27 days ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 1 October 2026.
Where is RustSkinLab Content Studio located?
There's no region listed for RustSkinLab Content Studio. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 159.26.112.24:28015 is its address.
Which version of Rust does RustSkinLab Content Studio run?
Rust network protocol 2633 and build 164530 on Windows is the version RustSkinLab Content Studio runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is RustSkinLab Content Studio?
RustSkinLab Content Studio is offline at the moment; the last sighting was 27 days ago.
How does RustSkinLab Content Studio rank against other Rust servers?
In the seven-day player hours table, RustSkinLab Content Studio is #15,927, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on RustSkinLab Content Studio?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustSkinLab Content Studio?
RustSkinLab Content Studio's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 13 hours.
Rules and world
What are the rules and settings on RustSkinLab Content Studio?
No gather rate appears in the name RustSkinLab Content Studio. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does RustSkinLab Content Studio run?
A procedural map, generated by the game, is what RustSkinLab Content Studio runs.
Tag guide
Which Rust Charts lists and filters include RustSkinLab Content Studio?
The Rust Charts lists that carry RustSkinLab Content Studio are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustSkinLab Content Studio mean?
The game's server browser sees these tags from RustSkinLab Content Studio: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustSkinLab Content Studio?
Press F1 in Rust to open the console and type client.connect 159.26.112.24:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.