Off air · chart position #13,833
PvE test
Offline 159.26.105.90:28015 checked 26d ago
Players
PvE test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is PvE test online, and how reliable is it?
PvE test is down at the moment, having last been seen 26 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 3 October 2026.
Where is PvE test located?
From PvE test, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 159.26.105.90:28015.
Which version of Rust does PvE test run?
Rust network protocol 2634 and build 166586 on Windows is the version PvE test runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is PvE test?
Last seen 26 days 8 hours ago, PvE test is currently offline.
How does PvE test rank against other Rust servers?
The top 61% of ranked servers includes PvE test, at #13,833 on player hours for the last week.
Wipe days
What is the wipe schedule on PvE test?
The record of PvE test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 26 days 21 hours.
How it is set up
What are the rules and settings on PvE test?
You will not find a gather rate in the name PvE test. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does PvE test run?
A procedural map, generated by the game, is what PvE test runs.
Lists and filters
Which Rust Charts lists and filters include PvE test?
The Rust Charts lists that carry PvE test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PvE test mean?
The game's server browser sees these tags from PvE test: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join PvE test?
Enter client.connect 159.26.105.90:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.