Off air · chart position #14,657
TestServer 1
Offline 159.26.105.18:28015 checked 22d ago
Players
TestServer 1
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TestServer 1 online, and how reliable is it?
You will not get on TestServer 1 just now: it is offline, last seen 22 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 6 October 2026.
Where is TestServer 1 located?
No region is published by TestServer 1. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 159.26.105.18:28015.
Which version of Rust does TestServer 1 run?
The build behind TestServer 1 is Rust network protocol 2634 and build 166652, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TestServer 1?
TestServer 1 is offline at the moment; the last sighting was 22 days 23 hours ago.
How does TestServer 1 rank against other Rust servers?
The top 65% of ranked servers includes TestServer 1, at #14,657 on player hours for the last week.
Wipe days
What is the wipe schedule on TestServer 1?
Too few wipes on record for TestServer 1 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 22 days 23 hours.
Rules and world
What are the rules and settings on TestServer 1?
No gather rate appears in the name TestServer 1. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does TestServer 1 run?
The map on TestServer 1 is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include TestServer 1?
These Rust Charts lists include TestServer 1: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TestServer 1 mean?
These are the tags TestServer 1 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): This server reports build 166652; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join TestServer 1?
The console is behind F1 in Rust: enter client.connect 159.26.105.18:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.