Off air · chart position #15,392
PRIVATE.
Offline 159.26.101.1:7778 checked 41d ago
Players
PRIVATE.
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is PRIVATE. online, and how reliable is it?
PRIVATE. is down at the moment, having last been seen 41 days 7 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 18 September 2026.
Where is PRIVATE. located?
No region is published by PRIVATE.. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 159.26.101.1:7778.
Which version of Rust does PRIVATE. run?
Rust network protocol 2633 and build 164530 on Windows is what PRIVATE. runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is PRIVATE.?
PRIVATE. is offline at the moment; the last sighting was 41 days 7 hours ago.
How does PRIVATE. rank against other Rust servers?
Player hours over the past week put PRIVATE. at #15,392, among the top – of ranked servers.
Wipe days
What is the wipe schedule on PRIVATE.?
PRIVATE.'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 46 days 1 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on PRIVATE.?
The name PRIVATE. carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does PRIVATE. run?
A procedural map, generated by the game, is what PRIVATE. runs.
Tag guide
Which Rust Charts lists and filters include PRIVATE.?
The Rust Charts lists that carry PRIVATE. are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PRIVATE. mean?
These are the tags PRIVATE. makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join PRIVATE.?
The console is behind F1 in Rust: enter client.connect 159.26.101.1:7778 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.