Rust Charts95,389 playing · live

Off air · chart position #15,341

RandomRaids local test

Offline 159.200.230.12:28115 checked 4d ago

moddedoxide
Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
#15,341
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

RandomRaids local test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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From the figures on this page

Quick answers

Server details

Is RandomRaids local test online, and how reliable is it?

You will not get on RandomRaids local test just now: it is offline, last seen 4 days 5 hours ago. 4 of 168 hours is what it managed over the past 7 full days, 2% of the time. Rust Charts has tracked it since 20 October 2026.

Where is RandomRaids local test located?

There's no region listed for RandomRaids local test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 159.200.230.12:28115.

Which version of Rust does RandomRaids local test run?

Rust network protocol 2634 and build 167781 on Windows is what RandomRaids local test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is RandomRaids local test?

Last seen 4 days 5 hours ago, RandomRaids local test is currently offline. Averaged over seven days, it drew 0 players.

How does RandomRaids local test rank against other Rust servers?

In the seven-day player hours table, RandomRaids local test is #15,341, inside the top 69% of all ranked servers.

Wipes and resets

What is the wipe schedule on RandomRaids local test?

The record of RandomRaids local test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 11 days 7 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on RandomRaids local test?

You will not find a gather rate in the name RandomRaids local test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does RandomRaids local test run?

A procedural map, generated by the game, is what RandomRaids local test runs.

Lists and filters

Which Rust Charts lists and filters include RandomRaids local test?

These Rust Charts lists include RandomRaids local test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RandomRaids local test mean?

These are the tags RandomRaids local test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join RandomRaids local test?

Press F1 in Rust to open the console and type client.connect 159.200.230.12:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp2
Max players 2 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build This server reports build 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.