Off air · chart position #11,586
Four Nintendos
Offline 159.112.28.71:28016 checked 3d ago
Players
Four Nintendos
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Four Nintendos online, and how reliable is it?
Four Nintendos is down at the moment, having last been seen 3 days 16 hours ago. It stayed up 43% of the last 7 full days, 73 of 168 hours. Its earliest entry with Rust Charts dates from 2 October 2026.
Where is Four Nintendos located?
From Four Nintendos, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 159.112.28.71:28016.
Which version of Rust does Four Nintendos run?
Rust network protocol 2635 and build 168909 on Windows is the version Four Nintendos runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Four Nintendos?
Last seen 3 days 16 hours ago, Four Nintendos is currently offline. Seven-day figures: 0 players on average and 2 at the peak.
How does Four Nintendos rank against other Rust servers?
In the seven-day player hours table, Four Nintendos is #11,586, inside the top 52% of all ranked servers.
Wipe days
What is the wipe schedule on Four Nintendos?
The record of Four Nintendos's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 18 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Four Nintendos?
No gather rate appears in the name Four Nintendos. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Four Nintendos run?
The map on Four Nintendos is procedural, size 4,500, seed 6738, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Four Nintendos?
The Rust Charts lists that carry Four Nintendos are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Four Nintendos mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Four Nintendos publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Four Nintendos?
Press F1 in Rust to open the console and type client.connect 159.112.28.71:28016. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.