On air · chart position #14,839
Dev Server
Online 158.69.226.187:28015 checked 11m ago
Players
Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:20 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Dev Server online, and how reliable is it?
Dev Server is up as you read this. Going by the reported uptime, it restarted roughly 15 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Dev Server located?
No region is published by Dev Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 158.69.226.187:28015 is its address.
Which version of Rust does Dev Server run?
Rust network protocol 2635 and build 168909 on Linux is what Dev Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Dev Server run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. At its fullest it held 30,526 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,899 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Dev Server?
0 players are on Dev Server right now. Over the last week it averaged 0 players; the high point was 1. 07:00 UTC was the peak of the last 48 hours, with 0 players on average.
How does Dev Server rank against other Rust servers?
The top 67% of ranked servers includes Dev Server, at #14,839 on player hours for the last week.
Wipe schedule
What does wipe day look like on Dev Server?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Dev Server?
Dev Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 17 hours.
Rules and world
What are the rules and settings on Dev Server?
No gather rate appears in the name Dev Server. The group limit is 30 players. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Dev Server run?
A procedural map of size 4,500 with seed 663008107, generated by the game, is what Dev Server runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Dev Server?
These Rust Charts lists include Dev Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Dev Server mean?
The game's server browser sees these tags from Dev Server: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): It has 0 slots; ts30 (Group limit): The team cap is 30; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Dev Server?
Press F1 in Rust to open the console and type client.connect 158.69.226.187:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.