On air · chart position #13,538
Kurama-World
Online 157.85.95.52:28015 checked 11m ago
Players
Kurama-World
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 18:22 UTC9d ago | 1 | – | running | 0 |
| Mon 19 Oct, 12:04 UTC9d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Kurama-World online, and how reliable is it?
You will find Kurama-World online at this moment. The uptime it reports puts its last restart about 2 days 14 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 18 October 2026.
Where is Kurama-World located?
There's no region listed for Kurama-World. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 157.85.95.52:28015.
Which version of Rust does Kurama-World run?
Rust network protocol 2635 and build 168909 on Linux is what Kurama-World runs. Joining needs the same protocol on your game; Steam handles the update.
Does Kurama-World run smoothly?
The 48-hour average was 81 server fps; the lowest point was 66. Buildings, deployables and all the rest of the world came to as many as 143,531 entities. Its memory climbed as high as 6,060 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Kurama-World?
Kurama-World has 0 of its 75 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak.
How does Kurama-World rank against other Rust servers?
Player hours over the past week put Kurama-World at #13,538, among the top 61% of ranked servers.
Wipe schedule
What does wipe day look like on Kurama-World?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Kurama-World?
The record of Kurama-World's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 9 days 6 hours.
How it is set up
What are the rules and settings on Kurama-World?
The name Kurama-World carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Kurama-World run?
The map on Kurama-World is procedural, size 5,000, seed 853673738, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Kurama-World?
These Rust Charts lists include Kurama-World: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Kurama-World mean?
These are the tags Kurama-World makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Kurama-World?
Press F1 in Rust to open the console and type client.connect 157.85.95.52:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.