Rust Charts38,895 playing · live

Off air · chart position #15,173

Map Testing

Offline 157.85.95.14:25931 checked 14d ago

moddedoxide
Launch Rust and join
0/ 2
players now
0% full
0
7-day average
peak –
#15,173
rank
top 70%
17d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Map Testing

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Sun 11 OctFri 9 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 08:15 UTC17d ago 1 – running 1
Fri 9 Oct, 17:17 UTC19d ago 2 – 1.6 days 0
Thu 1 Oct, 18:33 UTC FW27d ago 2 halved by day 4 7.9 days 1
Tue 15 Sep, 19:32 UTC43d ago 1 halved by day 1 16 days 0
Mon 14 Sep, 18:51 UTC44d ago 2 – 1 days 0
Mon 14 Sep, 09:19 UTC44d ago 2 – 0.4 days 1
Sun 13 Sep, 12:53 UTC45d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
112 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000
From the figures on this page

Quick answers

About the server

Is Map Testing online, and how reliable is it?

Right now Map Testing is not running; the last sighting was 14 days 6 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Map Testing located?

No region is published by Map Testing. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 157.85.95.14:25931.

Which version of Rust does Map Testing run?

Rust network protocol 2634 and build 167398 on Linux is the version Map Testing runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Map Testing?

Last seen 14 days 6 hours ago, Map Testing is currently offline.

How does Map Testing rank against other Rust servers?

Player hours over the past week put Map Testing at #15,173, among the top 70% of ranked servers.

Wipes and resets

What does wipe day look like on Map Testing?

At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 2.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Map Testing?

With irregular wipe times on Map Testing, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 17 days 22 hours.

Settings and map

What are the rules and settings on Map Testing?

No gather rate appears in the name Map Testing. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does Map Testing run?

The map on Map Testing is procedural, size 3,000, seed 163057, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include Map Testing?

The Rust Charts lists that carry Map Testing are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Map Testing mean?

The game's server browser sees these tags from Map Testing: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join Map Testing?

Press F1 in Rust to open the console and type client.connect 157.85.95.14:25931. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp2
Max players The server holds 2 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build This server reports build 167398.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.